Showing posts with label Millbee. Show all posts
Showing posts with label Millbee. Show all posts

Thursday, October 11, 2012

Update/Release of Build a Thing!

Update:
Currently working on bug fixes in Millbee. Next update for Millbee won't be comming out soon.

Release of Build a Thing:
Later on today I am going to release v0.0a. It will include 20 building blocks, block placement, and destroying blocks. The next update will have more blocks, and an unstable version of Survival Mode! It will not have inventory/hotbar/crafting. It will have collection of blocks, and placement of blocks. It's basically the same as the Build mode, except the character is there.

That's it, bye bye.

Friday, October 5, 2012

Updates

For v1.7_5 of Millbee, all of the bugs in v1.7_3 will be fixed. I'll list some of the minor bugs (the last two are a bit more major):

- Enderman sometimes don't jump over blocks.
- Enderman will sometimes not to any damage (at random times).
- Kill the Dragon underground and the Portal will be underground.
- If you throw an Enderpearl into a wall when the Dragon is attacking you, you'll either not teleport, or go inside of that wall.
- If you are directly under the Dragon when you kill it, the Portal will fall on top of you, thus making you stop moving.

For v1.8 of Millbee, there may or may not be a new stage. I can't say what kind of stage it might be, but it might have new mobs. MIGHT. Yeah.
That's basically it for now! And the next update may be in a week or two.

Thursday, October 4, 2012

Millbee v1.7_3

In this update, I added a Dragon level. And i left out fixing a bunch of minor bugs. But there only small bugs.
This is the Dragon level that I worked on, and I am somewhat proud of it.
And here is the download link:

Wednesday, October 3, 2012

My Blog

Well, this is my blog for posting game stuff and other stuff. Mostly for Millbee: Fan Mail, my most current game! Goodbye for now!